How I Tamed the Raging Conchfly (Before It Burrowed Into My Sanity)
As I stumbled into the Sands of Karak, my needle trembling, I thought I'd seen it all. Little did I know, Team Cherry had cooked up a rematch that would make the original Great Conchflies look like a Sunday stroll. This thing—the Raging Conchfly—is a nightmare wrapped in a shell. It's fast, it's relentless, and it burrows into walls like it's late for a very important date. But I've cracked it. After countless deaths (and a broken controller), I'm here to share the secrets. Grab your Clawline and a stiff drink.
Where to Find This Psychotic Shell
First things first: you need the Clawline ability—no ifs, no buts. Once you've snagged it, head to the top-left corner of Blasted Steps. Look for a conch-shaped squiggle on your map. Use the Clawline on those shiny rings to haul yourself upward into the Sands of Karak. The moment you arrive, you'll notice the difficulty spiking. Enemies hit harder, and half the platforms only materialize after you whack an orb on a tree bark. It's like the level designer said, "Let's make them suffer."
From the entrance, go right through a massive room, and eventually you can loop back down to Blasted Steps to open a shortcut to the bench by the Bellway. Trust me, you’ll want that bench active. Then push right, ascend, and snake left. Before you climb up though, snag the bench on the far right edge of Sands of Karak—it’s a lifesaver. You’ll then navigate two more gargantuan rooms. After clearing the first, you can unlock another path back to the Blasted Steps bench, giving you a nice close checkpoint.
Finally, the Raging Conchfly will be blocking the way to the Coral Tower, probably flexing its shell muscles. Prepare to die. A lot.
Phase One: The Shell of Fury
At first, you might think, "Only two attacks? Pfft." But the speed and frequency will have you eating those words. The Burrow Attack is the boss's signature: it spins in place, then rockets across the stage and drills into a wall. It can even emerge from one wall and instantly vanish into another. The timing is tight, but if you dodge just as it zips past, you can sneak in a hit. It feels like playing a deadly game of tag.
The Projectile Attack is where it spits a Conchcutter that bounces around the arena like a caffeinated pinball. You can either stand directly under the boss while it opens its mouth (safe spot!) and get a few whacks in, or you can parry the projectile. Yes, parrying sends it back, which is intensely satisfying.
The real danger? It loves to mix these up. You'll be dodging a ricocheting Conchcutter while the boss charges at you. My heart rate spiked every time. The key is to stay calm, use movement abilities sparingly, and only heal after dodging a burrow. You have maybe a second. Don't rush.
A little table for your sanity:
| Attack | Tell & Description | How I Survived It |
|---|---|---|
| Burrow Attack | Spins, then dashes and buries itself in a wall. Can chain multiple times. | Learn dash timing, step out of the path, land a hit. |
| Projectile Attack | Opens mouth, reveals Conchcutter, then spits it. The projectile bounces around. | Stand under boss or parry the projectile. |
Phase Two: The Burrowing Madness
When the Conchfly roars and the screen shakes, you know things just got real. It retains the old attacks (but now the Burrow can chain even more times—hooray) and adds two brand-new horrors.
The Roar Attack: the boss summons its minions to perform burrow attacks around the arena while it spins horizontally across the field. It's chaos. To dodge, find a gap in the minion burrows and jump over the boss's spin. The Faydown Cloak (if you have it) makes this much easier.
The Multi Burrow: the boss lines up three minions in front of it on one side of the arena. It sends them spinning at you in random order, then follows up with its own spin. The Faydown Cloak shines again—jump the minions, then jump the boss.
Don't get greedy. Even though these attacks look intimidating, they create openings. During the Roar Attack, you can often slip next to the boss and slash away, as long as you watch for stray minion burrows.
After you've dealt enough damage, the fight ends. You'll practically stumble into the Coral Tower, where you get the Conchcutter tool and a secret bench. You've earned it, warrior.
Here's a cheat sheet for phase two:
| Attack | Tell & Description | My Counter |
|---|---|---|
| Roar Attack | Boss roars, sends minions into burrow patterns, then spins across. | Find safe spot, jump over boss spin. |
| Multi Burrow | Three minions spawn ahead of boss; they and the boss spin sequentially. | Use Faydown Cloak to double-jump both waves. |
All in all, the Raging Conchfly is a masterpiece of stressful design. But with patience and a clear head, you'll conquer it. Now go get that Conchcutter and treat yourself to a nap.
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