Hollow Knight: Silksong Map Guide - All 28 Maps and How to Get Them
Hey there, fellow wanderer! Have you ever found yourself lost in the twisting corridors of Pharloom, wishing you had a map? I know I have. In Hollow Knight: Silksong, there are 28 maps to collect, and let me tell you, they make all the difference. Whether you're buying from Shakra or hunting down hidden devices, this guide will help you become a master cartographer. So, grab your needle, and let's dive in!
First things first: Shakra. She's that fierce warrior you'll hear singing or see leaving a trail of Throwing Rings. You can buy half the maps from her. But from Act 2 onward, you'll also find maps by interacting with strange devices or picking them up in map rooms. If you're short on Rosaries when you first meet her, don't worry—you can always buy the map later when you run into her again. Just be prepared to navigate without one for a while, which can be tricky!
Now, let's break down all 28 maps. I've organized them into a handy table so you can quickly find what you need. Remember, the prices are in Rosaries, and the locations are relative to landmarks like benches or Bellways.
| Map | How to Obtain | Cost (Rosaries) | Location |
|---|---|---|---|
| Bone Bottom | Buy from Shakra | 40 | NW part of The Marrow |
| The Marrow | Buy from Shakra | 50 | Near bench in NW part |
| Deep Docks | Buy from Shakra | 50 | East of Deep Docks Bellway |
| Far Fields | Buy from Shakra | 50 | Cave SW of Far Fields Bellway |
| Wormways | Buy from Shakra | 70 | East side, upper path from Moss Grotto |
| Hunter's March | Buy from Shakra | 70 | East side, east of path down to Deep Docks |
| Greymoor | Buy from Shakra | 70 | Eastern part, west of Craw Lake |
| Verdania | Find on bug corpse | - | Small camp in SE part |
| Bellhart | Buy from Shakra | 40 | Lower Shellwood, beneath Greyroot's hut |
| Shellwood | Buy from Shakra | 70 | Lower part, beneath Greyroot's hut |
| Blasted Steps | Buy from Shakra | 70 | Eastern part |
| Sinner's Road | Buy from Shakra | 90 | Near bench on NW side of central shaft |
| The Slab | Find on bug corpse | - | Cell east of bench in center |
| Mount Fay | Buy from Shakra | 40 | Near bench in lowest part, near path to The Slab |
| Sands of Karak | Buy from Shakra | 90 | Chamber on western side of central shaft |
| Bilewater | Buy from Shakra | 90 | Center, NE of Bilewater Bellway |
| Weavenest Atla | Inspect device | - | NE part; head right from Needolin door, break two glowing orbs, inspect device in left chamber |
| Grand Gate | Inspect machine | 40 | Central part |
| Underworks | Interact with map | - | Small chamber on western side of central shaft, above first bench |
| Whiteward | Inspect machine | 70 | Area south of only bench |
| Choral Chambers | Inspect machine | 70 | Area east of Grand Bellway |
| High Halls | Inspect machine | 70 | Area east of path up from Choral Chambers |
| Whispering Vaults | Inspect machine | 70 | Hidden chamber at top of central shaft |
| Cogwork Core | Step on button | - | Hidden area above foldable bench, beneath NW passageway into Choral Chambers |
| Memorium | Inspect machine | 70 | Map room in SE part |
| Putrified Ducts | Inspect table | - | Room on west side of central shaft, SW of Putrified Ducts Bellway |
| The Cradle | Inspect machine | 70 | Alcove on west side |
| The Abyss | Inspect device | - | Secret area above bench in lowest part |
As you can see, Shakra is your go-to for many maps, but you'll also need to keep an eye out for other opportunities. I remember the first time I found a map on a bug corpse—I was so surprised! It just goes to show that exploration always pays off.
A few tips from my own journey: Always buy maps when you can, because backtracking without one is a nightmare. Also, keep an eye out for glowing devices and bug corpses—they often hold maps. And don't forget the Cartographer achievement! Collecting all 28 maps will reward you with that shiny trophy.
Now, let's talk about the Act 2 shift. In the first act, you rely heavily on Shakra. But once you hit Act 2, you'll start finding maps in map rooms or from strange devices. It's a nice change of pace, and it encourages you to explore every nook and cranny. Have you ever stumbled upon a map machine by accident? I know I have, and it felt like winning the lottery!
One thing to keep in mind: some maps, like the Weavenest Atla map, require a bit of puzzle-solving. You'll need to break glowing orbs and inspect devices. Others, like the Cogwork Core map, just need you to step on a hidden button. It's always a good idea to poke around every corner.
So, there you have it. With this guide, you'll never be lost in Pharloom again. Happy mapping, and may your journey be filled with discovery! And remember, if you ever feel overwhelmed, just take a deep breath and ask yourself: what would Shakra do? Probably sing and throw rings, but you get the idea.
Once you've charted every corner of Pharloom, you might find yourself craving another world to explore. Whether you're eyeing a new Metroidvania or revisiting an old favorite, keeping track of sales across different storefronts can be a chore. That's exactly why I started using a game price comparison tool—it saves me from missing out on good deals.
DealNest is one of those sites that makes the hunt almost as satisfying as finding a hidden map. It aggregates prices from multiple retailers, so you can see at a glance where a game is cheapest. If you're planning your next purchase after Silksong, give it a look.
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